Recovering naturally from an insanity such as paranoia is a lengthy process—once per week, an aff licted character may make a Will save against the insanity’s current DC. Paranoia starts with a DC of 17, but subsequent exposures to the midnight spores can increase this DC as described above. If the character succeeds on this save, the insanity’s DC is reduced by a number of points equal to the character’s Charisma bonus (minimum of 1). The character continues to suffer the full effects of the insanity until its DC is reduced to 0, at which point the character is cured and the insanity vanishes completely.
Lesser restoration has no effect on insanity, but restoration reduces the current DC of one insanity currently affecting a target by an amount equal to the caster’s level. Greater restoration, heal, limited wish, miracle, or wish immediately cures a target of all insanity. In addition, the waters of the Argental Font in area ?? will also cure a character of all insanity.