Gelik Aberwhinge

Gelik is a spry, energetic gnome with blond hair and a neat goatee.

Description:

Male gnome bard 2
CN Small humanoid (gnome)
Init 2; Senses low-light vision; Perception +1
Defense
AC 14, touch 13, flat-footed 12 (
2 Dex, 1 size,
+1 shield)
hp 16 (2d8
4)
Fort +2, Ref +5, Will +2; +2 vs. illusions, +4
vs. bardic performance, sonic, and languagedependent
effects
Defensive Abilities defensive training
Offense
Speed 25 ft.
Melee longsword +2 (1d6/19–20)
Ranged mwk shortbow +4 (1d4/×3)
Special Attacks bardic performance 9 rounds/day
(countersong, distraction, fascinate, inspire courage +1), hatred
Gnome Spell-Like Abilities (CL 2nd; concentration +5)
1/day—dancing lights, ghost sound, prestidigitation, speak
with animals
Bard Spells Known (CL 2nd; concentration +5)
1st (3/day)—comprehend languages, cure light wounds, identify
0 (at will)—detect magic, know direction, light, mage hand,
prestidigitation
Tactics
During Combat Gelik prefers to hang back in a fight,
supporting allies with inspire courage and cure light wounds.
He favors the shortbow if forced to fight.
Morale If wounded at all, Gelik shrieks in pain and flees,
seeking a safe vantage point from which he can use his bow
or (even better) a good hiding spot.
Statistics
Str 10, Dex 14, Con 15, Int 10, Wis 8, Cha 17
Base Atk +1; CMB +0; CMD 12
Feats Fleet
Skills Appraise +5, Diplomacy +8, Knowledge (geography) +6,
Knowledge (nature) +6, Linguistics +5, Perception +1, Perform
(comedy) +8, Use Magic Device +8
Languages Azlanti, Common, Gnome, Polyglot
SQ bardic knowledge +1, versatile performance (comedy)
Gear buckler, longsword, masterwork shortbow with 20
arrows, fine noble’s clothes worth 100 gp, journal and ink,
spell component pouch, 20 gp

Bio:

Appearance: Gelik is a spry, energetic
gnome with blond hair and a neat goatee.
He dresses like a noble at all times (“If
you can’t take the time to dress properly,
no one will take what you have to say
seriously—and they’d be right not to!”).
With liberal use of prestidigitation, his fine
clothes always seem freshly cleaned. Only the
ink stains on his fingers break the illusion of
a proper gnome nobleman (“If you don’t have
ink stains on your fingers, no one will take your
writing seriously—and they’d be right not to!”).
Personality: Gelik is quick-witted and a talented
speaker. Unfortunately, he has a mean streak when it
comes to the misfortunes of others—he often simply
can’t help himself from making a snide comment or a
scathing remark at another’s expense.

Gelik knows of an old story about a Pathfinder
Society ship called the Nightvoice that went missing in
these waters, and the most popular theory as to what
happened is that the ship ran aground on Smuggler’s
Shiv or sank near the island. He admits that he’s currently
“on probation” with the Pathfinders, and that finding out
what happened to the Nightvoice could go a long way toward
clearing his record with the organization.

In return for explring the Nightvoice, Gelik shares several secrets of comedy and
speech with the PCs—after a day of practice, these
techniques grant a permanent +1 bonus to the save
DC of any charm or language-dependent effect
a PC uses
.

Gelik Aberwhinge

Serpent's Skull Cobra